September 28, 2023
The report examines consumption of copyright-infringing content in EU Member States for TV, music and film during the period of 2017-2022. For the first time, the report includes publications (e.g manga, e-books and audio books) and software from desktop and mobile devices for 2021-2022. For each type of content, the report looks at the most common methods of access including streaming, download, torrents and ripping software.
The main findings are:
- TV content is the most pirated content type in the EU, accounting for nearly half of internet accesses.
- Film piracy increased by 17 % in 2022 compared to 2021 and seems to be approaching a flat profile.
- Music piracy has continued to decline since 2017.
- Publications piracy is the second most important type of piracy after TV.
- Software piracy has been slowly increasing. Games and software for mobile devices represent about half of all accesses.
- Pirated access to live sports events (analysed for 2021 and 2022) is increasing.
In respect of TV, film and music, the paper also reports the following findings:
- Piracy in each of the domains studied behaves differently.
- Economic and social factors such as the GDP, inequality and the population structure influence piracy.
- The volume of the legal offer contributes to reducing piracy in all three domains.
- The models indicate that film and TV piracy (although not music) declined during the COVID 19 pandemic.
- There is an inverse relationship between consumption of legal content and piracy in all domains.
- There are significant differences among the Member States when it comes to accessing pirated content.
To access the report, click here.
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